Search for Glory
Aura Minor Enchantment CL 3rd
Slot None Price 500gp; see text Weight 0.1 lbs.
Originally designed to assists blacksmiths in reforging magical weapons, this magically treated leather, about the size of a dish rag, can be used to strip enchantments off of weapons (or armor), and move them to another weapon (or armor).
By spending a minute rubbing the leather amongst a magical armor or weapon, this leather will remove all weapon enhancement bonuses and weapon special qualities (Such as a +1 bonus, or a Fiery burst quality) and place it on itself. While the Transference Vellum is enchanted with these weapon qualities, these qualities are suppressed, but can be detected via a Detect Magic spell.
Once enchanted, the Transference Vellum can be turned over and rubbed onto a new set of non-magical, masterwork weapon or armor, transferring the bonus from the Vellum to the weapon or armor. This destroys the Transference Vellum in the process.
The Transference Vellum cannot be used to transfer weapon qualities to a weapon that already has them (Such as Vorpal to a Vorpal Sword) or to an item that cannot use it (Such as Vorpal to a potion of cure moderate wounds). Attempting to do this will transfer as much as possible, before being destroyed. This cannot raise a Weapon bonus over +5. This can only transfer permanent bonuses, and does not interact with spells such as Magic Weapon or a Magus Arcane Pool class feature. This does not work on artifacts.
Some cities carry Transference Vellum with pre-existing qualities on it, such as a +1 Flaming Transference Vellum. This is often priced at the weapon base price plus 500gp. For example, a +1 Flaming Transference Vellum would cost 8500gp.